Beginner guide: your first hour
Nine steps, in the order a new hero meets the game: five for your first hour, four for after level 20.
Your first hour
1. Your hero fights on its own
Pick a class and a name and your hero starts fighting right away. You never attack by hand: watch it grow.
- Auto-Pot is on from the start: your hero drinks a potion when its HP runs low.
- If your hero falls, Revive is instant and costs nothing while you are getting started.
- Follow the Next goal card under the arena. It shows one thing to do at a time.
2. Open chests for gear
Monsters drop chests. Tap Open Chest in the arena to see what is inside.
- Rarer chests hold stronger gear, from Common all the way up.
- Keep what you like. Sell the rest for gold right from the reveal.
3. Wear your best gear
Better gear means more Power, and more Power means faster kills.
- Tap Auto-Equip in your bag and your hero puts on the best item for every slot.
- Lock an item you love so it is never replaced or sold.
- Sell All turns the rest of your bag into gold.
4. Move to deeper zones
New zones open at levels 5, 10 and 16. Their tougher monsters give more XP and better loot.
- Tap Join on a zone in the Zone List to move there.
- Each zone card shows the Power it asks for. Below it, your hero falls often.
- Nightmare mode (from level 15) makes monsters far tougher, for bigger rewards.
5. Level 20 and your Starter Pack
Without a pack a hero can reach level 20. Every level on the way adds credit toward a Starter Pack.
- By level 20 your credit takes up to 50% off a Starter Pack.
- A pack keeps your hero levelling past 20 and opens $AFKHERO rewards, the Market, Gacha and Guilds.
- Unlock a pack within 24 hours of starting, or the hero resets and you begin again.
After level 20
6. Upgrade your gear
Spend gold and $AFKHERO to raise an item's + level. Each level adds about 10% to its stats.
- A high + level item can beat a much rarer drop.
- A Talisman protects an item from a downgrade when an upgrade fails.
- Seals multiply an item's stats: Moon ×2, Sun ×3.
7. Trade on the Market
Buy and sell gear, pets and more with other players for $AFKHERO.
- List spare gear at your own price. The seller pays a market fee, shown before you list.
- Buy an upgrade from another player to jump ahead.
- Prices follow the token's live market cap.
8. Mining
With a pack, your hero can leave the fight and dig Scrap Metal, gold or gear fragments with a pickaxe.
- Turn on the Mining switch at the top of the Zone List, next to Nightmare, then pick a zone and a hex.
- Press Claim to move your cart into your bag. Energy drains while you mine and refills while you fight.
- Better pickaxes dig faster and reach the richer outer rings. The Docs have every detail.
9. $AFKHERO rewards
With a pack, your hero collects $AFKHERO from its fights, drawn from a shared reward pool and scaled by your level, zone and Power.
- Zones within about 10 levels of your hero pay; deeper ones pay more.
- Withdraw to your Solana wallet from the Wallet panel. Fees and limits are shown before you confirm.
- The server keeps every balance, so what you see is what you have.
Every system has its own page in the Docs, and the FAQ answers the common questions.