AFK Heroes

Pets

Updated

Pets are companions that fight or heal alongside your hero automatically. You can keep every pet you own in your collection, but only two can be active at once: one Attack pet and one Heal pet. There are 9 pets in total — 5 attack and 4 heal — and every pet has a fixed, limited supply.

Total pets9 (5 attack · 4 heal)
Active slots2 (1 attack + 1 heal)
Max level10
Attack swing rateevery 1.6s
Heal pulse rateevery 3.0s (Crystal Sprite and Prism Guardian)

Where to get pets

PetKindHow to get
Ember FoxAttackSold out in the Store — buy one on the Market
Volt HawkAttackSold out in the Store — buy one on the Market
Void PantherAttackSold out in the Store — buy one on the Market
Moss TurtleHealSold out in the Store — buy one on the Market
Crystal SpriteHealSold out in the Store — buy one on the Market
Sunfang DrakeAttackStore, $37.50 worth of $AFKHERO, while stock lasts
Moonshell WardenHealStore, $30 worth of $AFKHERO, while stock lasts
Prism UnicornAttackComes only with the Vanguard Pack
Prism GuardianHealGacha only

Store prices are dollar values, paid in $AFKHERO at the live token price. The Store card shows how many of a pet are left.

Equipping pets

Pets slot by kind, not by count — an Attack pet and a Heal pet can be active simultaneously and they never compete for the same slot. Buying your first pet of a kind auto-equips it into that kind's empty slot. Tapping an already-active pet un-equips it (toggles the slot off), and selecting a different pet of the same kind swaps it in. You cannot run two Attack pets or two Heal pets at the same time.

Attack pets

Attack pets swing on their own every 1.6 seconds, dealing damage equal to a fraction of your hero's attack and applying an elemental effect on hit.

PetElement or effectDamage at Lv1Damage at Lv10
Ember FoxFire25% of Attack79%
Volt HawkLightning25% of Attack79%
Void PantherIce25% of Attack79%
Sunfang DrakeSolar Brand: each hit marks the enemy, which then takes +1.5% more damage from everything per mark, up to 5 marks (+3.75% per mark at Lv10)20% of Attack65%
Prism UnicornEvery hit applies burn, slow and stun together20% of Attack65%

Damage per hit as a fraction of your hero's attack: Ember Fox, Volt Hawk and Void Panther deal 25% + 6% × (level − 1); Sunfang Drake and Prism Unicorn deal 20% + 5% × (level − 1).

A pet's element works like your weapon's: if your weapon and your pet share an element, the burn, slow or stun applies once — it does not stack.

Heal pets

Heal pets keep your hero alive during AFK combat. Each one heals on its own model:

PetTypeEffect at Lv1Effect at Lv10
Moss TurtleLife-stealHeals 5% of the damage you deal, up to 25% of max HP per second10% of damage dealt, up to 40% of max HP per second
Crystal SpriteHeal pulseEvery 3.0 seconds, restores 60% of max HP105% of max HP per pulse
Moonshell WardenBarrierEvery 2 seconds, gives you a shield worth 30% of max HP; the shield refreshes and does not stack60% of max HP
Prism GuardianHeal pulse and death shieldEvery 3.0 seconds, restores 75% of max HP. Once every 180 seconds it blocks a killing blow and leaves you at 30% HP120% of max HP per pulse; the death shield is ready every 60 seconds

Moss Turtle heals continuously off your own damage output (great for high-attack builds), while Crystal Sprite heals a flat share of your max HP every 3s regardless of how hard you hit (great for tanky, high-HP builds). Moss Turtle's heal is limited per second so that HP and gear still matter.

A single hit that is bigger than your whole health bar still kills you, and no heal can stop it between hits. Only the Prism Guardian's death shield can block it.

Leveling pets

Pets level from 1 to 10. Each upgrade costs both gold and $AFKHERO. Gold cost rises by 1,000,000 per level, from 2,000,000 to 10,000,000; the $AFKHERO cost climbs modestly and caps at $2 worth.

UpgradeGold$AFKHERO (dollar value)
Lv1 → 22,000,000$1
Lv2 → 33,000,000$1.13
Lv3 → 44,000,000$1.25
Lv4 → 55,000,000$1.38
Lv5 → 66,000,000$1.50
Lv6 → 77,000,000$1.63
Lv7 → 88,000,000$1.75
Lv8 → 99,000,000$1.88
Lv9 → 1010,000,000$2

Taking one pet from Lv1 to Lv10 costs 54,000,000 gold + $13.50 worth of $AFKHERO, on top of its purchase price. Every pet levels on this table, the Diamond Digger included.

A pet must be one of your two active pets (Attack slot / Heal slot) to actually fight or heal. Owning a maxed pet that isn't equipped does nothing in combat.

Trading pets

Pets are marketplace-tradeable. A pet carries its level with it, so buying a levelled pet buys the levels too — and selling one sells them. Like every tradeable item, a pet exists in exactly one place at a time: equipped, in your bag, or listed. Because supply is fixed, the five pets that are sold out in the Store can only be bought from other players. The Diamond Digger trades like any other pet.